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  • Main Page

    h5=. WELCOME to the h4=. DELTA PAVONIS PUBLIC DATA ARCHIVE p=. _Supported by the_ Federal Information and Education Commission _For technical assistance please see your local system administrator. Requests for access to restricted …

  • Technology

    table{width: 100%; text-align:center;}. |{width:33%}.|{width:34%}.|{width:33%}.| |_. Augmentation|_. Equipment|_. Vehicles| |[[Nanotech]]|[[Weaponry]]|[[Spacecraft]]| |[[Cyberware]]|[[Defense]]|[[Aeronautic]]| |[[Genetic Engineering]]|[[Utility]]|[[ …

  • Corporations

    bq. "Corporate executives need to re-frame their responsibilities to include the interests of all the stakeholders in society at large; not just shareholders, but also employees, the citizens of our communities, and those who care about the environment." …

  • Religion

    _Descriptive text goes here..._ table{width: 100%; text-align:center;}. |{width:25%}.|{width:25%}.|{width:25%}.|{width:25%}.| |_. Abrahamic|_. Dharmic|_. Taoist|_. Other|


  • Governments

    p(. _"A man should suffer greatly for his lord, Endure both biting cold and sweltering heat And sacrifice for him both flesh and blood."_ p((. ~- _The Song of Roland_, 11th century French epic~ Though some say that that corporate interests are …

  • Races

    bq. Man is the only creature who refuses to be what he is. As scientific progress blurs the lines between biology, technology, awareness, and identity, the concepts of species, culture and race are increasingly confused. Concepts of "human rights" are …

  • Core Colonies

    The Core colonies are those that were settled early in the years of human expansion, and have established population on developed worlds. They typically are centers of commerce and government, and act as hubs of travel and communication.


    h1. …

  • Fringe Colonies

    There are dozens of so-called "fringe" colonies - systems with no permanent human settlement but notable human interstellar activity. Such systems are usually the site of industrial mining ventures, military production facilities, or scientific research. …

  • Skills

    table{width:100%;}. |_.Skill|_.Description| |*[[Athletics]]*|Physical speed, agility, and coordination.| |*[[Computers]]*|Ability to hack and manipulate complex databases, networks, and programs.| |*[[Contacts]]*|Acquaintances and associates who can …

  • Cultures

    Modern cultures are descended from waves of human expansion. The isolation of the "Long Silence":the-long-silence led to diversification in society - the first since the creation of electronic telecommunications began uniting people and ideas all over the …

  • Capital Systems

    The Capital Systems are the political, and often economic, cultural, and military centers of the sovereign interstellar nations. They constitute the bulk of human population and activity.


    h1. Sol p(. _Main Article_: [[Sol]] The birthplace …

  • Language

    table{width: 100%; text-align:center;}. |{width:33%}.|{width:34%}.|{width:33%}.| |_. Standard|_. Auxiliary|_. Specialist| |[[English]]|[[Portuguese]]|[[Shen Language]]| |[[Arabic]]|[[Russian]]|| ||[[Chinese]]||


    h1. Standard Languages In …

  • Timekeeping

    h1. Calendar Timescale h2. Universal Civil Calendar The year is 2494 in the Universal Civil Calendar, used for most interstellar communication and coordination. Though the UCC is primarily derived from the Gregorian calendar (referred to as the " …

  • The Solar Age

    h1. Synopsis The Solar Age was characterized by humanity's first steps in exploring and subduing its home system - the infancy of its attempts at terraforming, and learning to cope with long-term space travel. Propulsion technology was relatively …

  • The Stellar Age

    h1. Synopsis With the advent of the antimatter engine, rapid interstellar travel suddenly became possible, enabling crews to arrive at distant stars within a timeframe through which cryostasis technology could reasonably sustain them. Additionally, …

  • The Long Silence

    h1. Synopsis The Long Silence was marked by the growth of colonies on extrasolar planets. So far from their homeworld, the colonists had only the resources they could bring with them on their sleeper ships, or else harvest from their new homes. Success …

  • Reconquista

    h1. Synopsis Enabled by the emerging prevalence of FTL travel, the Reconquista was not so much a campaign of military conquest (though it had its share of conflicts). Rather, the Reconquista was more of a cultural movement, the reunification of …

  • Ascension

    h1. Synopsis The precarious but quiet balance between Terran and colonial forces was shattered when the central networks of synthetic and hybrid intelligences, for reasons unknown, suddenly and dramatically seized control of the military and industrial …

  • Stunts

    Below is an index of example stunts. As normal in Fate Core, players may use existing stunts or invent new ones for their characters. --- h1. Types of Stunts The most common stunts give a moderate (+2) bonus to rolls under a specific set of …